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Phone: 919-548-7664

About

        I am a game designer with a focus on Level Design and 3D art asset creation with a passion.  Throughout my years learning game design I have gained skills in the Unreal and Unity game engines, Autodesk Maya and Substance Painter. I also have some knowledge in filmmaking and graphic design and have used several Adobe programs to create various videos and posters. I always strive to create the best work I possibly can and I'm always open to learning new things about game design.

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         I have been playing games since I was six years old and always got sucked into the worlds that they presented. It was not until I heard the quotes "you like what you do, you do not have to work a day in your life" and "the best work is born out of enthusiasm" from various people who worked within the entertainment industry that I wanted to pursue game development as a career. Some of my favorite projects that I created or was a part of creating were a 3D modular gym environment, a puzzle/platformer by way of escape the room called Eye of Enigma, and a non-linear, open-world, the first-person shooter called Galactic Shield Maiden. 

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